- [i] Today's topic is "publishing and editing things."
[[Scott H. Andrews]] of [[Beneath Ceaseless Skies]] is an older white guy with a greying beard. [[Cat Rambo]], the "hostess" of the class, is an older white woman, greying hair. Looks like about 20 people signed up for the class.
## Introductions
- name
- pronoun preferences
- geographical location
- one reason you're taking this class.
- I publish microfiction and flash fiction on a weekly basis to paying subscribers, so I'm trying to get some tips on how to more quickly iterate through the self-editing process so quality doesn't dip as I burn through my backlog. With regards to openings, I particularly struggle with clarity.
## Lecture
- color-coded according to how they get assigned, whether they got submitted by someone they trust to "jump the queue."
* ~25% are tired/common ideas (d&d adventures, teen vampires, etc)
* fantasy tavern
* zombies
* ~33% are "amateur level writing"
* ~50% are "competent"
* no new insight or new take on things, no unique personal or emotional investment from the author.
* _shows_ character, conflict, emotion, but not doesn't make the reader _feel_ it (not personal, digging deep, no emotional investment, no resonance). ==My stories often start this way.==
### Editor preferences
- Neil Clarke: "something that makes him think or feel" [[Clarkesworld]]
- Shiela Williams [[Asimov's]]: "stories that integrate intriguing characters and clever plotting with well-developed science."
### Opening Paragraphs
- seize the reader ("hook") with...
* a thing to empathize with or engage with, for example:
* interesting person
* detail
* observation interaction.
* sense of voice, bonus for humor.
* a sense of character with a personality / attitude or drive / or goal.
* a sense of setting or world (some detail or view or vibe of an interesting place or setting) — i.e. "the clock struck thirteen."
* sense of conflict / stakes / threat.
* a sense of tension (curiosity, jeopard, contradiction, mystery) — keep them reading so they can figure out the reference.
* you can absolutely do bold statements like "The door has three locks, and I am their key."
- ...because you have to keep the reader reading. It's not a checklist.
- you can open _in media res_ with an ongoing or nascent something that's important or significant.
He likes first person point of view. He likes "the feel of a physical thing being built; vivid details of things being created."
### Bad Elements
- problems can be "low stakes" "not enough details" "big infodump"
- "gratuitous hook in the first line" i.e. something that you find out isn't "real"
- _in media res_ in the middle of physical action when you don't know the stakes for the character yet. "If I don't know why they're in a swordfight I don't care that they're in a sword fight."
- too little context that is _gratuitously_ hiding information "to create mystery or suspense."
### Expectations
- subgenre impacts how a reader approaches a piece.
- make sure the payoff is correctly telegraphed — don't give the reader a reason to stop reading.
## Common Structural Strategies
- start on a day that's "different" because there's a change happening in the world, character, or plot.
- a person, in a place, with a problem. I do this with [[2022.01.05 The Magic of Marsh Protection (FF)]].
- inciting incident, "event that thrusts the protagonist into the main action of the story."
![[short-story-writing-tips.png]]
- What to focus on?
* get to the inciting incident (main action / plot / arc right away)
* focus on an aspect of the world.
* briefly on an aspect of the unique or startling character
* "bridging conflict" — something temporary to keep things engaging until the inciting incident. Dresden Files does this a lot, and it usually ties into a subplot. This is better for novels than short stories.
- Consider:
* what is most _important_
* what is easiest to _understand_
* ==what best sets up the _throughline_ for the story.==
![[throughline-matters.png]]
- Make sure to balance exposition — don't do it for too long, live action is important... but live action can be harder for readers to understand, so also don't do _that_ for too long.
![[balance-the-opening.png]]
- Character is very important; he wants a reader surrogate, that's easier in first person.
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